Portfolio

To learn more about a project, follow the link to its git repository
Pinned Rendering Simulation Games Procedural CUDA Miscellaneous

Interesting Level Generator REPO

Javascript, WebGL

  A procedural multi-layer dungeon generator that generates levels based on a dynamically generated voronoi like graph after it has been heavily modified by various filters.

  Realistic fog, crumbling pathways, and terrain are added over the basic level layout to give it a unique mysterious foreign world aesthetic.

Metaballs REPO

Javascript, WebGL

  Simulation of 3D Metaballs, which are organic looking n-dimensional objects

Stylized Jellyfish
Live!
Live!

GLSL

  No textures, No assets, just pure math!

BioCrowds REPO

Javascript, WebGL

  BioCrowds is a space colonization algorithm for crowd simulation. Agents can travel only over pre-defined viable paths that are littered with markers.

  Agents move in the space by owning a collection of markers in a radius around them. The markers help determine a vector toward the goal while avoiding obstacles.

Procedural City REPO

Javascript, WebGL

  A procedural city built using shape grammar; The city is dynamic and changes with every build.